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  • Moss

    Raewyn Turner ~ Brian Harris Raewyn will introduce this and other works in her presentation of sensory architectures just before lunch. MOSS is part of a series of works reflecting on intuitive sensing augmented by devices created from the backyard for sensing changes in the atmosphere. Gavin Starks, the CEO of the ODI ( Open data […]

    August 13th, 2014
  • The ADA Mesh Cities Artist Tour 2014 is being facilitated by the collaborative team Trudy Lane and Halsey Burgund, with their project Sound Sky (http://soundsky.org/) a new geo-located audio work envisioned for Christchurch. Participants can learn about and participate on location in this contributory art project for Christchurch

    Mesh Cities Artist Tour 2014

    The ADA Mesh Cities Artist Tour 2014 is being facilitated by the collaborative team Trudy Lane and Halsey Burgund, with their project Sound Sky (http://soundsky.org/) a new geo-located audio work envisioned for Christchurch. Participants can learn about and participate on location in this contributory art project for Christchurch

    January 2nd, 2014
  • Drawing on participatory practices and through the use of mobile devices, the 'Long Time, No See' project prompts participants through a process of thinking, mapping, talking and walking in their locality with a view to provoking grounded reflection about care and futuring. The intent is to map the intensities of shared values and commitment in a gradually expanding global network of affinity and momentum for change.

    Long Time, No See

    Drawing on participatory practices and through the use of mobile devices, the ‘Long Time, No See’ project prompts participants through a process of thinking, mapping, talking and walking in their locality with a view to provoking grounded reflection about care and futuring. The intent is to map the intensities of shared values and commitment in a gradually expanding global network of affinity and momentum for change.

    September 9th, 2013
  • Walks of absent memory

    Tracey M Benson Walks of absent memory combines a local walk around the city on Dunedin with the use of
augmented reality. This work has been created by Australian based media artist Tracey Benson to explore the site of Dunedin as a potential tourist, seeking to build a knowledge of the location from afar – past […]

    September 6th, 2013
  • The Videodrome descends from a Vogel Street Penthouse on request from the participant. Once wearing the diving helmet participants must trust the iPhone device adhered to the inside latch in order to navigate their immediate/ restricted environment via live action camera. The object/ device integrates the physical surroundings, blending site-specific virtual data using Augmented Reality technology.

    Videodrome

    The Videodrome descends from a Vogel Street Penthouse on request from the participant. Once wearing the diving helmet participants must trust the iPhone device adhered to the inside latch in order to navigate their immediate/ restricted environment via live action camera. The object/ device integrates the physical surroundings, blending site-specific virtual data using Augmented Reality technology.

    September 5th, 2013

 

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