ADA – Aotearoa Digital Arts Network
  • Artbase
  • Events
  • Library
  • About
  • Subscribe
  • Contribute
  • SYMPOSIUM
  • KURT ADAMS, 2008.
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
Adams shares his ‘system of drawing’ using three-dimensional modelling software and hand-drawn images, and discusses the imperfections, irregularities and glitches that make up the language of his digital landscapes.

    A System of Drawing

    KURT ADAMS, 2008.
    From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
    Adams shares his ‘system of drawing’ using three-dimensional modelling software and hand-drawn images, and discusses the imperfections, irregularities and glitches that make up the language of his digital landscapes.

    August 29th, 2008
  • ALEX MONTEITH, 2006.
Artist Pages from The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.

    Composition for farmer …

    ALEX MONTEITH, 2006.
    Artist Pages from The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.

    August 29th, 2008
  • MORGAN OLIVER, 2008.
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
When ‘play’ becomes art: Morgan Oliver reflects on two videogame works set in virtual gallery spaces. Although the setting is a white cube, the “most basic functions” of video game logic remain: “spawn/kill”.

    New Work for PCs and Unreal Gallery

    MORGAN OLIVER, 2008.
    From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
    When ‘play’ becomes art: Morgan Oliver reflects on two videogame works set in virtual gallery spaces. Although the setting is a white cube, the “most basic functions” of video game logic remain: “spawn/kill”.

    August 29th, 2008
  • JULIAN PRIEST, 2008.
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
Priest challenges the common understanding of the Internet as a disembodied, virtual space and brings to our attention the physical side of the Internet and the question of how to find balance, faced with conflict between our environment and the impact of our own technological creations.

    Internet; Environment

    JULIAN PRIEST, 2008.
    From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
    Priest challenges the common understanding of the Internet as a disembodied, virtual space and brings to our attention the physical side of the Internet and the question of how to find balance, faced with conflict between our environment and the impact of our own technological creations.

    August 29th, 2008
  • KARL D. D. WILLIS, 2008.
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
What is an open-ended interaction with technology? Karl D.D. Willis discusses moving beyond simple action/reaction devices to the broader domain of emergence and machine creativity.

    Open Interactions

    KARL D. D. WILLIS, 2008.
    From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
    What is an open-ended interaction with technology? Karl D.D. Willis discusses moving beyond simple action/reaction devices to the broader domain of emergence and machine creativity.

    August 29th, 2008
  • VICKI SMITH & ADAM HYDE, 2008.
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
A Skype chat conversation between Vicki Smith and Adam Hyde explores “what it means to be remote in an electronic art world”, including issues of presence, liveness, communication and connectivity around digital technologies.

    Centres and Peripheries

    VICKI SMITH & ADAM HYDE, 2008.
    From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.
    A Skype chat conversation between Vicki Smith and Adam Hyde explores “what it means to be remote in an electronic art world”, including issues of presence, liveness, communication and connectivity around digital technologies.

    August 29th, 2008

 

...23456
© 2008 ADA – Aotearoa Digital Arts Network . Creative Commons licensed unless otherwise stated.
Design / Development by Werkhaus