Robbie Pattinson Idiospatium is a novel musical interface developed as an iteration in the field of artificial reverberation technologies. The work exists as an intermediary between the worlds of sound sculpture and musical interface design. Idiospatium takes audio from the analog electrical realm and performs an ‘acoustification’ on the audio through the use of an […]
Vicki Smith Vicki Smith weaves a path through four works that intersect with the Aotearoa Digital Arts Network, either via network members or in typifying the often multi-disciplinary approaches of ADA artists. She uses a metaphorical net to draw connections between the works and the communities they encompass, and how technology threads her creative investigations. […]
Kinetic Sculpture, 2021 Reflect is a site-specific and environmentally responsive kinetic sculpture crafted for use primarily in outdoor installation contexts. The sculpture consists of a large rotating mirror which reflects and distorts images of the environment in which the sculpture is placed, driven by a solar-powered motor which allows the environmental conditions to determine its […]
Rumen Rachev Video Performance (6:03 min), situated at Tāmaki Makaurau (previously known as Auckland) Related to the ADA symposium, this video performance touches upon the themes of infrastructure, global and local connections, artistic practices, and the production of knowledge through practice-oriented self-explorations. The video work delves into the ways that infrastructure captures and releases formations […]
Tom Ludvigson Poster with QR code, Interactive animated generative drawings Tom Ludvigson’s interactiveGrid encompasses a poster with a QR code and an invitation to scan, linked to a Web page running interactive animated generative drawings of indefinite duration on viewers’ personal smartphone screens. Anyone can access the digital part of the artwork on any smartphone […]
Adam Ben-Dror and Chris Berthelsen Mapping the Indeterminate Infrastructures of the Nudnik System: Volume 01 – Parts of Maintenance Bot Nudnik System was initiated by Adam Ben-Dror and Chris Berthelsen during an R&D residency at the Negative Emissions and Waste Studies Programme (Tāmaki Makaurau). The first iteration was Nudnik Lawnboy: The Multiplayer AR Landscaping Game. […]